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Education
Georgia Institute of Technology
Masters of Science Human Computer Interaction - Interactive Computing - (2016-2018)
Bachelors of Science Industrial Design - GPA: 3.63 Highest Honors- (2007-2013)
Bachelors of Science Mechanical Engineering- GPA 3.63 Highest Honors - (2007-2013)

Employment
Research Scientist 1, Georgia Institute of Technology, Imagine Lab (2014-Present)
‬•Design and fabricate digital and physical systems to collect, ‬visualize and manipulate spatial data for urban planning.‬
•Design, ‬prototyping, ‬and iteration of tangible interfaces and interfaces for mobile apps‭, ‬VR and AR‭. ‬
•Responsible for in-house manufacturing. ‬Build projects include 100+‭ ‬ibeacons‭, compact weather sensor, ‬drone photogrammetry for visualizing campus in 2020‭, ‬interactive sandbox for gorilla data visualization increased interaction among students in Rwanda.‬
•Pilot‭, ‬maintain and repair UAVs for aerial photography‭, ‬videography and photogrammetry‭.‬
‬•Supervise train and manage design direction for students in builds of prototypes, ‬brainstorming, ‬and interfaces. ‬
•Manage the upkeep and day to day operation of the Interactive Product Design Lab (IPDL) In the School of Industrial Design
         Lead the IPDL Research group
         Direct and advise ongoing lab projects related to research and design competitions
         Assist students and professors with the creation of products which incorporate electronics
•Awarded a Research Teaching Fellowship to create and teach
          ID 3803‭ ‬Modeling Making ‬&‭ ‬Rapid Prototyping in the School of Industrial Design
          CS 8803 Physical Prototyping for HCI in the School of Interactive Computing
•Courses Taught- Individual
          CS 8803 Physical Prototyping for HCI in the School of Interactive Computing
•Courses Taught - Co-Taught
          ID 3813 Advanced Model making in the School of Industrial Design

HMI Intern, Ford Motor Company, Product Development (Summer 2017)
•Design and fabricate a table top buck for demonstrating, testing, and developing cluster and steering wheel interaction.
‭•Collaborate with designers to create physical prototypes of possible future interactions inside the automobile. ‬

Interactive Product Design Lab, Georgia Institute of Technology, Industrial Design (2012-2014)
•Guided and instructed student use of Lego Mindstorms‭, ‬Arduino‭, ‬RFID‭, ‬basic electronics and circuit board assembly.‬
•Developed component database tracking system (‬SEED‭) ‬used in the lab for project and tool management.‬

Design Engineer, Slingshot Product Development Group (2012, 2014)
•Designed products for manufacture, ‬created CAD‭, ‬test rigs and built prototypes‭, ‬participated in brainstorming and ideation‭.‬
‭•Performed quality control checks on manufactured parts‭, ‬obtained quotes and specific details for manufactured components, ‬and managed projects and clients.‬

Bioinspired Material Design, Georgia Tech Manufacturing Institute  (2014)
•Design visuals and prototypes to explore the development of high performance materials inspired by principles utilized by nature.

Research Assistant, Georgia Institute of Technology, GVU (2009-2013)
‬•Designed and built physical, ‬electronic, ‬and wearable prototypes for user studies for phd students.‬
•Created walking course that tracks users position for user studies.
•Conducted user studies in wearable computing and textile interfaces.
‬•Gave lectures, ‬demonstrations, ‬and workshops on 3D modeling and 3D printing.

Design Shop Assistant, Georgia Institute of Technology, College of Design (2009-2013)
•Monitored and maintained student and machinery health in the College of Design model shop‭.‬
•‬Instructed Architecture‭, ‬Industrial Design and Engineering students on proper use of tools‭, ‬technique‭, ‬and materials‭. ‬
•Maintained, ‬repaired, ‬operated, ‬and developed curriculum for department laser cutters and 3D printers‭. ‬
Publications
Game of Light: Modeling Diversity Through Participatory Interaction.
Clement Zheng, James Hallam, Noah Posner, Heydn Ericson, Matthew Swarts, and Yi-Luen Ellen Do. 2017. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). ACM, New York, NY, USA, 417-420.

The Light Orchard: an Immersive Display Platform for Collaborative Tangible Interaction.
Clement Zheng, James Hallam, Noah Posner, Heydn Ericson, Matthew Swarts, and Yi-Luen Ellen Do. 2017. The Light Orchard: an Immersive Display Platform for Collaborative Tangible Interaction. In Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers. ACM, New York, NY, USA,245-248.

Knowledge and Skills
Adobe Suite (Illustrator, Indesign, Photoshop)
3D modeling (Solidworks, 3ds Max)
Rendering (Photoview 360, Solidworks Visualize, Keyshot)
Rapid Prototyping (Laser cutting, 3D printing)
3D printing (operation, maintenance, theory)
Sketching
Fabrication (Woodworking, Machining, Thermoforming, Casting)
Desktop Modeling
Iterative Modeling
Ideation & Brainstorming
Electronics Prototyping (Arduino, Processing, Soldering, SMT)
Short-run Production
Teaching and Course Design
Unity (scripting, augmented reality, UI)
Lectures/Workshops
2018
Physical Prototyping, Guest Lecture,  CS 3750 (Intro to User-Centered Design)
Material Science of Archery, Guest Lecture, MSE 4803 (Material Science of Sports)
Model making in general, Guest lecture, ID summer camp
Make your own sensor workshop, Workshop, Summer workshop with students from China
Interactive models and laser cutting, Workshop and Lecture, Summer workshop with students from China
Dragon Con Panel: From Workshop to lab: How making and Scientific research go hand in hand
(9/21)Tour and demos for Highschool students of IPDL
(9/27) Speaker, College of Design Research Forum, Connecting People and Things
2017
Model Making and 3D Printing, Guest lecture, Industrial Design first year students
Paper Prototypes, Guest lecture, CS6755 HCI Foundations  
Physical Prototyping, Guest lecture, CS8803 Introduction to HCI
2016
3D Printing, Teach and Learn, MS-HCI students
3D Printing on Campus, Lunch and Learn, School of Industrial Design.
Interactive Sword Workshop, Design and run, students with learning disabilities
Model Making and 3D Printing, Guest lecture, Industrial Design Summer Camp  
2015
Model Making and Iteration, Guest lecture, CS8803 Introduction to HCI
Organizations
HCI Grad Student Council (2017-2018)
Interface between students and administration‭ 
Industrial Designers Society of America (2007-2013)
Vice president of student chapter
Involved with GT IDSA High School Outreach Program and IDSA Student Mentorship Program

Yellow Jacket Archery Club (2009-Present)
Advisor to Executive Board
2010, 2012 & 2013 United States Intercollegiate Championships
2010 - 2015 Collegiate Indoor Nationals


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